mechwarrior 5 hero marauder. Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. mechwarrior 5 hero marauder

 
Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthroughmechwarrior 5 hero marauder  While the

75 tons makes them heavy enough to hang even in high difficulty missions, and with double heat sinks you can rock the stock weapon loadouts (which are actually pretty solid) with full armor and plenty of cooling. The Black Knight often struggles to manage the heat for its entire payload, and if you are not using all. - Marauder IIC-4 - Marauder IIC-SC Scorch Hero - Orion IIC ON1-IIC-1 - Orion IIC ON1-IIC-A - Orion IIC ON1-IIC-C - Orion IIC ON1-IIC-BTN Burton - Orion IIC ON1-IIC-SK Sköll - Phoenix Hawk IIC-1Step 4: Jump to Fukuroi in Kurita Space. An in-depth look at all the available hero mechs and their double heat sink status in Mechwarrior 5: Mercenaries (MW5). Annihilator 1X's were definitely produced in the Inner Sphere just before the Exodus. If a system has a skull above it (like in the graphic below), it means that a hero mech is available for purchase. Log in to view your list of favourite games. 7 new 'Mech chassis: Corsair, Vulcan, Charger, Hatamoto-Chi, Dervish, Champion, and Marauder II. • •. Awesome AWS-PB Charger CGR-N7Warhammer IIC Maul Hero Mech; Warhammer IIC RAC Hero Mech (my own creation sporting 4 RAC/2s to shred everything) Hunchback IIC, IIC-2, IIC-3, IIC-4, IIC-5 (thanks to Mace24 for the weapon models. Like all other 'Mechs, heroes are given a tier in the game's files between 1-10. That which cannot be seen can now be seen. Mission 3 Assassination 315t. I can dick around with 'em just fine in Instant Action but even though they both have an intro date of 3049 and me being well into the 3080s they remain elusive. And deeply time consuming. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. A lot of times they will incorporate "lost technology" into them such as double heat sinks or electronic warfare equipment. > MAD-4T - An Energy-Centric refit of the Marauder IV, the PPC hits harder than the Autocannon. This is a straightforward defend mission with no lostech mechs. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. yrrot_7 Jun 20, 2021 @ 2:11pm. Head location is among the best - Stalker, Catapult, Dragon, just a tiny slit on a twitchy turret. v0. I have several heroes. Legend - DC = Draconis Combine, FWL - Free Worlds League,. 9. If you have lower tier weapons, you can do a standard LRM 10-ST and add another DHS. MECHWARRIOR 5: MERCENARIES; 0. Using Tier 4-5 weapons. The House Davion one, where you rescue the noble's daughter. . You can create a shopping list by checking mech loadouts in "Instant Action. Greer7575. MechWarrior 5: Mercenaries. For a MechWarrior life is war and the only true peace is death. These include IIC variants which are based on the vanilla models as well as a growing selection of Omnimechs based on the MWO models (thanks to. To my knowledge (idk if this is true of all D variants or just for the Warhammer and Marauder) the D variants of mechs are mostly energy-only Davion variants. One of the later Firestarter models, the S or the S1, can add anti-missile systems as well. MechWarrior 5: Mercenaries. The Raven 3L is great for messing with the enemy's advance forces. Also has 3 medium laser slots. This allows the Dragon to have an ever further direct fire reach, while reducing the direct fire capability at range by sixty percent. Follow your chosen career path from War Dog to Treasure Hunter in the new Career Mode. The PPCs were upgraded to ER PPCs,. There was no picture of the Mech in the Market store Hangar but as i buyed it was a Picture of the Mech there in y Hangar. The hero Hatchetman is a little better than the stock version. Games. ago. Only seen a Marauder II in 2 story missions (got 1) & Annihilator in 1 story mission. That being said, the lighter hero that never leaves my launch bays is the hero Shadowhawk. Hero Mechs. Adds all MWO Mech variants, with all the hardpoints MWO has - and some more. The Hero Marauder is highly customized, as many hero Mechs are. The Marauder (75T/Heavy) comes in 7 variants: MAD-2R, MAD-3D, MAD-3L. If. It also lacks the electronics but has much better. Last edited by Bim ; Feb 7 @ 4:19am #2 Strayed Feb 7 @ 4:22am. 15K subscribers. The 2767 genesis of the Nightstar lies in the Amaris Civil War, when it was noticed that unit commanders, most of whom were piloting Marauder BattleMechs, were being targeted by troops loyal to Stefan Amaris. Like Harebrained Schemes' BattleTech game, each step of the campaign opens up as the player reaches certain Reputation levels, thus a number of. I personally haven't seen one but putting my 2 cents to the discussion, some people have mentioned specifically you'll see them around areas where in lore Wolf's Dragoons will be at, and I THINK it's after the year 3020 so you might wanna check around Steiner/Liao border areas and look there. Mechwarrior 5: Clans has been upgraded to Unreal. On final battle I managed to head cap several Mechs (using. - Masc, ECM and BAP. Mission ends with you gaining the Hero Victor. The marauder 3R, I’m. For a MechWarrior life is war and the only true peace is death. Like a Marauder and King Crab for example. When you kill Kane (Campaign mission 14) you get one as a mission reward. Its design, while heavily modified, was based off of the. But indeed in vanilla the 5D is by far the best non hero. It's unbelievably slow, though, and poorly armored for its size. 1 / 20. Please use this mod instead: Yet Another Mechlab Mechs (YAMM) A YAML-based Overhaul adding new weapons, equipment and over 400 'Mech variants. I run ST/CT 110/150 frontloaded on my atlas founders. Walking onto or through allies buildings. I usually put those 4 free tons towards heatsinks in the early/mid-game, when I don't have many doubles to spare, but regardless, as soon as I get my first Marauder in a playthrough, its PPC's get removed immediately. Love the layout but need a heavier hitter that has the same feel. Hero cyclops with the twin torso gauss is way less wonky than a KCG or a nightstar for instance because of the hardpoint locations on the model itself. Archer. SynergiesMOD for Mechwarrior 5 is a full custom conversion mod in which I will address QOL and balance as well as adding new mechs, AI Hero mechs, and a will work towards a full suite of new missions, and reworked missions. I miss reloaded, I could make Marauder 2R into the beast. The cockpit is so huge that the AI almost always targets it. This is what I've determined is the most effective active hangar group after getting my career to the year 3109 from a 3035 start. Normally run 2 1G variants, mine has srm6 and my AI has an LRM 10 with an ER LL. Most of the mechs are lore-accurate, some, however, are shamelessly ripped off of Roguetech, the greatest game ever! Join the new Yet Another Discord Server to discuss, suggest, report, and stay informed. This mod adds a selection of new variants sporting equipment from both "Yet Another Equipment Collection". Realistically, yeah the arms are giant hitboxes. . It lacks the electronics of the 1x prototype, and replaces the space with a large energy hardpoint. It was introduced in 2612. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. Instant Armor Repair - The original version with no changes. Movement does not give extreme penalties to the one shooting the moving target. The Marauder features a unique silhouette that makes it a challenge for enemies to target. CPLT-K2-S A variant of the Kurita K2 model exclusive to the Otomo, the arm-mounted PPCs are retained but the machine guns and medium lasers removed and replaced with a AC/2 and Small Laser in each side-torso. I've found 3 ANH-1Xs, and an ANH-2A on this playthrough alone, but never the MAD-BH. Fun enough the Marauder is just a heavy, the Mechs get even heavier from there. So that is all for our guide on the Mechwarrior 5 Mech tier list. Thankfully thanks to the Mechwarrior franchise we can fix some of its biggest flaws. In vanilla: hero chassi are extremely valuable because you can’t loose their special perks— such as the invisible XL engine, ferro armor, and endo steel frame. Add the Hero Marauder IIC 'Mech to your pack for $15. Adds the following to Selected 'mechs; - 20 upgrade trait slots. Still too slow for a melee variant, imo. This marks the 11th classic mech mod that I've made, so if you want to support me doing more, I've launched a Patreon. MechWarrior 5 Is Out (MechWarrior 5: Mercenaries Cheats and Tips) It has been a very long time since the last release in the MechWarrior series. If we're going for outright best and talking vanilla the 5D has an XL which has no downside aside from cost in game. The Black Knight often struggles to manage the heat for its entire payload, and if you are not using all. New options with V2. As a result, it filled the niche that the Urbanmech cannot. - 5 engine heatsink slots for a nice +2 heatsinking with double heatsinks. The Crusader was designed to be a close quarters combat mech but proved to be a better multi role. Specs: Weight: 35 tons. Defense - Battlemaster hero with erppc, 3 mlsb, 2 mpl and 8srmst. Mods. Best part about hero mechs is that they have way more upgrade slots than a standard mech. 03 tons. If I am recalling correctly, it isn’t part of an industrial zone that offers ‘Mechs for sale at any point in the game. Unlike most. : (. Fight alongside your friends with a four-player PvE co-op. The base will have a health bar that decreases any time a structure within it takes damage. finish the bounty hunter intel quest and you'd get an extra quest for it. Charger, Orion, Thunderbolt, Cicada, and 2 light mechs defend it. For close combat, the 'Mech carries a pair of Medium Lasers. Place for anything and everything with 4 wheelsFun enough the Marauder is just a heavy, the Mechs get even heavier from there. The quest version MAD-BH has 3 large energy and 5 medium vs the 2 large energy, 2 medium energy, 1 large ballistic of the shop MAD-BH2 version. The last resource you should look at is the article. If we're going for outright best and talking vanilla the 5D has an XL which has no downside aside from cost in game. Honorable mention to the Marauder if you can get an LBX to go with 2 large chem and 2 Mlas. Pretty good for 3 tons. For a MechWarrior life is war and the only true peace is death. Cantina upgrades (8spots) 5percent armor, ballisitc damage upgrade, heat dissipation upgrade, missle damage upgrade and the missile spread reduction also. Luckily, there are a ton of mechs to get in the game, each with their own unique feel and look. Agincourt is a thing that you should only allow for players to control. With the exception of the energy and missile boat, most variants of this chassis are forced to mix disparate weapons more often than other 100-tonners, making them underwhelming on paper by comparison. Roughly smack dab in the middle of Marik space (just above the 3-6 Star middle conflict zone). Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. It plays about the same as some of the king crab variants. all energy version, 3 ppcs and 5 mls. After getting it you get 10 new levels of intel to continue your merc encounters. ago. Yet Another Clan Mech adds a collection of Clan mechs to YetAnotherMechlab. Some irony too, as a myself and a friend are currently driving the Bounty Hunter Marauder and Black Widow Warhammer in co-op MechWarrior 5. Yep. 652 votes, 65 comments. So unless the Dragoons feature prominently in the game, I'm going with "probably not". The task is made easier for those who. Fixed torso missile hardpoints on MadCat MkII MCII-2 (broken hud)Also for 3 murauder 2, I've had for years in game. Have enough reputation to max out the salvage and save-state and replay the mission until you get the Marauder 2. Take one, strip it, max the armor, put on a PPC, LL, AC/5, 2 tons of ammo. and a mountain of heatsinks. I just did the campaign mission where you get a Marauder at the end, turns out it also was missing the actual melee parts (slots are empty). The release date has repeatedly slipped, originally being forecast for April 2020 immediately following the game's initial release in December 2019 before receiving a 10 December 2020 release date and eventually Spring 2021 following the announcement of the Xbox versions. That's what kills it for me. "MechWarrior 5: Mercenaries. Just finished the HM campaign, Missions were very challenging and enjoyable. MechWarrior 5: Mercenaries Campaign Missions detail the game's main story, seeing Commander Jake Mason rebuild Nik's Cavaliers to seek revenge against the Black Inferno. In reality a warband or organization as much as its figurehead individual or persona, the Bounty Hunter is a mysterious figure who first appeared in the 2900s. Marauders are fairly common in Marik space, with the Archer being common in Steiner space. RVN-3L Raven. The Black Knight is a competent laser boat. I'll update as I play through my Steiner toon. DHS help a lot, obviously. 10. Always prioritize mechs that have weaponry in torsos rather than arms. Hope mods fix this and allow us to field maybe 6 to 8 mechs. It can kick out more damage than almost any other unit on the field. You'd probably want something with short range punch. The right arm has one energy hardpoint, for a total of nine. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. 0 % ;. Allowing a triple hit from a galaxy far far away. I have been hunting the hero Marauder for days now, and my campaign is well over year 3100. or you stagger the AC5s in clusters of 3 for a constant stream of damage of 15 damage per hit. RELATED: Suit Up: The Best Mechs In Video Games, Ranked MechWarrior has always been about customizing mechs to fit each. FYI enemy AI aims at whoever is doing the most damage at the moment, so mechs like Warhammer do said damage and then get popped. There are 2 paths. (PGI) in their MechWarrior Online (MWO) and MechWarrior 5: Mercenaries computer games. Visit Cantinas to pick up jobs from the Inner Sphere's shadiest characters. FNR-WR (Wrath) + 1 MechBay. ASN-DD (DarkDeath) + 1 MechBay. It's the Marauder Bounty Hunter. Hero mechs are great, they have unique hardpoints and come equipped with good shit almost always including double heat sinks, strip them off and put them in something that needs it more. Yooooo this Panther is a trip wacking mechs, spinning em around. I got mine from the Steiner storyline mission which culminated in them giving you a salvage Hero King Crab as a reward. 29K subscribers in the Mechwarrior5 community. The 2R is the best "classical loadout" variant :pWelcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. ago. 2 Mech Packs. All Mechs have at least one AMS. So when you're looking for a system to jump to and it says there's a hero mech there just go and check if its the stalker hero mech. Everyone said the hero marauder was a unicorn but it popped up in kurita space while doing the campaign but this one seems impossible. or just add to the alpha. The huge Marauder II, designed in the early 3000s, is a 100-ton assault Mech armed with two ER PPCs for long-range shooting, an LB-10X autocannon to hit the enemy hard at medium range and two medium lasers to balance things out. 1, Fixes to the Madcat and Vapor Eagle. That thing is a monster with the right weapons. Description. Never seen either in a random mission. Take the mission slow and send your lancemates ahead of you for the final battle. REPUTATION 8. I. Andrewlik. . Reply reply. For a MechWarrior life is war and the only true peace is death. 5 damage per salvo base. #5 < > Showing 1-5 of 5 comments . Accounts are limited to one Hero Add-On only. That said there is a theoretical place for the Marauder and that is it traditional fire support role. In a broader scale, it's a solid 75 ton mech with potential to cover lots of roles. Dual gauss on a fast chassis. They mostly scale according to weight with 1 being a Locust and a 10 being an King Crab. From MechWarrior Online: KGC-KJ Kaiju Supposedly piloted by Ivo Greenburg of Greenburg's Godzillas, the King Crab Hero 'Mech is armed with a pair of PPCs in each arm, supported by an Ultra AC/5 with two tons of reloads in the right torso and an LRM-15 with a single ton of missiles in the left torso. ago. Bim Feb 7 @ 4:14am You sure about this? i dont mean the MAD-BH2, there must be a MAD-BH. 27T is the baseline variant. The loss of the lasers doesn't detract much and it still has tons of fast, hard-hitting firepower. they seem to be around the steiner kurita border i've found, mainly in steiner space. Mission 4 Custom 270t. Legend - DC = Draconis Combine, FWL - Free Worlds League, FS. Treat it like a faster, more mobile Black Knight, but not as durable. It’s very cool to see these places again. Version 1. I find the hero Spider Anansi, even better. The mech you give the AI pilot who always seems to be the last one standing face tanking against 4 mechs when you pulled back everyone to draw out the enemy one at a time. Short burst: you have the tonnage but can't handle the heat, and you still need a 1 ton laser in that energy weapon slot. The 5D is a direct upgrade over the 3D with massively improved spare tonnage thanks to the XL engine, plus the option to mount jump jets, and a small missile slot just for fun. Assassination - Cyclops Slepnir with dual gauss, 3 mpl and srmst4. I think it is at this point that the Assassin hero and Marauder hero enter the hero spawn pool for industrial hubs. the Hero Vulcan for my money is the best medium mech in the. BL-10-KNT Black Knight Ross Given to Ross McKinnon upon his father's retirement in 3051, the family 'Mech continued to be upgraded with the latest technology. I say all this because it’s important strategy-wise. Bob_Kay. This is the Camo Spec 2. MRB15 and just finished the campaign here, some findings; Always hit MAX ARMOR in mechlab before you start tweaking an AI mech. Superheavy Marauders in YAML. The hero version is a decent srm boat. Brings the classic Marauder to the Inner Sphere. Look at high risk high reward missions (Google). Available to purchase, download and add into your MechWarrior 5: Mercenaries base game right this instant is the Rise of Rasalhague content pack. It’s priced at £12. But just keep the right arm safe. Best Heavy IMHO:Hero Marauder with 2 ER-PPC and one Gauss, 3 M-Laser for Backup. My only assumption is, its not mean to be in a position where it gets shot at. What getting an early Marauder 2 feels like - MechWarrior 5. Overview. Just not many of its functions shine in MW5Open comment sort options. I wanted to ask you if you already created a hero variation of this new mech, if yes, which one is it (I mean the full name), if not. Click to begin downloading the installer [60 MB] System requirements. Marauder III -- a 55-Ton Marauder, for those that need a Marauder on a budget. Best non-hero heavy is probably the Black Knight, the 6 variant I believe. No definitive answer from Sarna, Fandom, Gamepressure, The gamer, MW5mercs, gamer tweak, game pretty, IGN and when I go to Wikipedia I just get an overview of the game but no list of hero mechs. With max evasion you can solo 100 difficulty raids and destruction very quickly, which is the best way to grind money and rep to kit out your lance. LocoRenegade. Battlemaster - 85 tonnes. About This Content. Hunt the Heroes - special Hero quests tell the story of 7 new heroes and their lostech mechs. A/C 20-BF, PPC, 2 MPL, and LRM 10-ST w/Artemis. 50. Any recommendations where to look for them? Update: top right Kurita space, those 2 hubs up there. The marauder thought rare is probably the easiest sniper mech to get. Xt6wagon • 6 mo. Flat out replaces all available Black Knight variants. To purchase the Hero Add-On you must first buy a Pack. XL325. It's super versatile and I find the AI will typically stay close to my opponents because of the A/C 20 and brawl it out, only using the LRM when no other weapons reach. Solid mech all around, the few drawbacks are low free weight - makes you save gauss shots (I would recommend grouping them apart) and slow leg rotation. r/Mechwarrior5. . This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. And I really wanna play with them. If you would like to know some amazing Mechwarrior 5 cheats and codes, we have a guide on that too for you to check out. Weapon Wheel Podcast Patreon Shadow and Phoenix hawk, although with similar names, are very different in design, and weaponry. I'm pretty sure one of the campaign quests has a guaranteed drop but don't hold me to it. Corsair through a Mission "X Marks the Spot" somewhere in the northern region of Steiner Territory. Hero QuickDraw can also mount a similar combo of weapons. Clan. The zippy hero mechs are the absolute best cbill printers in the game. The original owner removed the lower arm actuators to leave more slots available for equipment such as double heat sinks. There are others, but those are ones I recommend. Download Mechwarrior Online. The hero version totes a single Gauss around, which I'm not sure the utility of- I've only ever found gauss comfortable to use on the Nightstar. The first 100-tonner I got was an Atlas from a mech shop. Wielding. That which cannot be seen can now be seen. Structure: 125. Whichever you find first. BV (2. If you take the serious heat sink fix mod, it also makes the ones that come with double heat sinks have their proper base cooling. Hero Mechs that can be bought = RNG. The Annihilator is an extremely rare 'Mech that is essentially a mobile siege tower. Then you have my personal favorite for the absurdity, the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Don't worry about the size of enemies, they'll either die or overheat before they can do any real damage. Awesome - 80 tonnes. BattleBureaucrat. By sng-ign , Sebastian Mejia , MacMerritt9578 , +4. Cataphract Hero - Excellent DPS, can be used as a sniper with triple LBX AC 10 Solid, as a brawler with triple LBX AC 10 or as a mid range fighter with triple UAC5 loadout. Marauder 3D does compare poorly to the BL-7-KNT with the exception that the Marauder has a better hitbox and weapon placement, but that is less important in MW5 compared to MWO. MechWarrior 5: Mercenaries > General Discussions > Topic Details. MechWarrior 5: Mercenaries. All Mechs have at least one AMS. He (or she) always appeared to wear a fairly uncommon, and often thought experimental, PA(L) (Power Armor - Light) suit. Step 6. It's no slouch at midrange combat but experienced MechWarriors will hang back at longer ranges to let. of a Cyclops antenna leaving a drop ship. Download Mechwarrior Online. The hero marauder is 75 tons but walks at 48kph. Requires DLCs 1 and 4. It carried six tons of LB 10-X ammunition, and the torsos were protected with CASE. It just gets it done. Though they feature scripted lines from Cavaliers Operations Officer Ryana Campbell and others, they. So powerful is it that one hit from a Gauss rifle is capable of killing nearly any Light 'Mech. i am looking for a variant more akin to your NSR-9J loadout with a large energy slot in the left torso above the large missile slot and 2xmedium balistic slots, 1 in the right torso and 1 in the left torso with a speed. 6 MP Lasers, LBX-10-SLD and an SRM 6 ART. For an assault mech this is very impressive. It's zooms like Death on steroids. #12. I have the Hatamoto-Chi "Oni", but I haven't used it yet. Systemwork5. Basically has an extra medium laser. ago. Hero Battlemechs - Assault (80-100 ton) 80 Ton. I've seen a number of disparaging comments about the Locust and felt a need to defend this small but useful addition to your early Lance, whether Campaign or Career. I generally run this Marauder with its stock load out, 2 PPCs, 2 Medium Lasers, 1 Large Laser. For armor, you can spot Ferro from the odd tonnage values. Reduced Armor Repair Time - Armor takes 25% the time of vanilla (75% reduction)MechWarrior 5: Mercenaries. Hero marauder II + targeting computer. MechWarrior 5: Mercenaries. A more complete list of quirks, both positive and negative was then included in the BattleMech Manual. 98 tons have things like Ferro-Fibrous Armor. ER PPCs, an Ultra AC5, and double heat sinks. Initial Release. Next up is the 90 ton Hero Cyclops, the CP-S. best faction reputation : r/Mechwarrior5. I have only seen it one time and I have seen a few posts about where to find one. MAD-1R The earliest version of the Marauder, used by the Royal brigades of the SLDF, the 1R used CASE to protect the autocannon ammunition and carried eleven tons of ferro-fibrous armor. I'm 75% through the Marauder II challenge, so have played most of the variants. I generally run this Marauder with its stock load out, 2 PPCs, 2 Medium Lasers, 1 Large Laser. Zicatipus. r/WarhammerCompetitive • 2 yr. " Find a system 250k away from your shopping hub. Mechwarrior 5 Mercenaries is a tactical shooter in the BattleTech Universe where players lead and manage an expanding mercenary company. The Mean Baby is a hero mech indeed, but if I recall it only has 4 missile hardpoints. < 1 2 >. The Marauder II is a 100-ton assault based on the original 75-ton Marauder with generally hybrid hardpoint layouts. Any help would be greatly appreciated. 16 SRMs and a melee weapon at 81 kph is not bad at all. It's probably the best looking mech of the entire franchise bar none, and it's also very strong and versatile. REPUTATION 7. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. The 1E is good laser boat sporting 5 medium laserpoints and 1 large laserpoint. There are two 125ton Marauders in YAML (or one of its companion mods) - the Teraflame and the Baradul II. This loadout is impossible early on simply because LBX10 only becomes common later on. BasilUpbeat • 1 min. Nope. be careful. For the most part, I think 98% of them were found in the industrial hubs closest to Terra, and the two larger hubs found about mid way through Steiner and Kurita space. Got 3/4 Annihilator variants, both Hero Atlas, Hero Cyclops with the 2. Mission 2 Demolition 315t. In other words it is a very specialised mech and it carries a lot of ammo, in a limited slots. Mostly. < > Showing 1-12 of 12 comments . Welcome to the enthralling universe of MechWarrior on Gambody, where your dreams of piloting gigantic, steel-clad mechs can be actualized through the cutting-edge technology of 3D Printing. Rain hell for days. Baller option. Really? I got a Marauder II as my second 100 ton mech in the campaign. Black Knight or Marauder 3R. Introduced in the early 27th Century, the 75 ton Marauder's unique, alien-esque profile made it among the most recognizable mechs in the Inner Sphere. 1. I showcase every build complete with. MW5 Compatibility Pack. 03 tons. Have enough reputation to max out the salvage and save-state and replay the mission until you get the Marauder 2. The 'Mech carries as its primary weapons two Magna Hellstar PPCs and replaces the Autocannon/5 of the original Marauder with a Magna Mk III Large Laser. Light Mech. 28K subscribers in the Mechwarrior5 community.